Avelina Sutherland, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is cut close to her head. Her eyes are likewise blue.
Personality: She has always had a great fascination with Dwarven culture. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Immigrant. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 1000 sp. Jade (100 gp). Brown-green garnet (100 gp).
Gerbo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan coat over a grey low-cut shirt, and a feathered hat upon his head. His moppish chestnut hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gerbo hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerbo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants
Ideals: Athletic, Joker, Justice. Flaws: Addict. Bonds: Enemies. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Paela Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. She sports a flattop hair cut. She has hazel eyes and a red hat with a green feather.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her mother.
History: Paela lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: Wants to raise her children well; and she is unsatisfied with her job
Ideals: Entrepeneur. Bonds: Rich, Guardian, Family, Job. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 1000 sp. 1 Minor magic item.
Diggory Kent, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his chestnut hair in a pixie cut. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: He loathes his own lifestyle.
Flaws: Antagonistic, Depressed. Bonds: Rich, Military. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!


