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NPC Generator

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Advanced [show]


Dell Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. Her hair, while still mostly white, has prominent grey streaks. This gray eyed easterner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Sensitive, Disease, Insomniac. Bonds: Poor. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Dell Greenleaf, Female Halfling Monk 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 27 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her hair is short and blonde. This blue eyed easterner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She enjoys reading and quiet.

History: She got into the Masseuse business at a young age. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Nedda Bigheart, Female Halfling Monk 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)5 (-3) 15 (+2)5 (-3)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Onyx (50 gp).


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long silver hair is drawn into a two foot long braid. Her hazel eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Verna took refuge in the large cave and found the beat up shortspear and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Verna High-hill, Female Halfling Commoner 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)16 (+3) 7 (-2)14 (+2)
Skills Nature +5, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Giant, Gnoll, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Healer’s kit.


Social Check DCs


Aldous Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a brown and red handkerchief worn on his left side. With a patchy black beard and wild black hair. He has gleaming, smiling blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Mundane. Bonds: Religious, Nature, Rich, Job. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Aldous Winterbourne, Male Human Ranger 8
Medium (6'5") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 7 (-2)18 (+4)
Skills Investigation +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp.


Social Check DCs

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