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Jheri Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her rusty crest is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Priest, Jheri learned a great deal about her mother's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Athletic, Disciplined. Bonds: Adventurer, Job, Family. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Jheri Imbixtellrhyst, Female Dragonborn Expert 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +5

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. His eyes are brown and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his mother was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Justice, Athletic. Flaws: Mundane. Bonds: Military, Family. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Ribbles Maekkelferce, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp.


Social Check DCs


Roger Snape, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey top hat and grey clothes. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Prone to second guessing himself, he comes off as nervous. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Human people; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Racist. Bonds: Criminal record, Rich, Mentor. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Roger Snape, Male Human Warlock 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Arcana +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Imsh Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He is physically well-built. He keeps his auburn hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family.

Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Family. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Imsh Camden, Male Half-Orc Warlock 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)10 (+0) 8 (-1)7 (-2)
Skills History +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs

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