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NPC Generator

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Advanced [show]


Euphemia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is well kept. She has gleaming, smiling gray eyes.

Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments

History: Sold as a small child to a slaver, Euphemia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She moves from town to town, unable to find a place to settle.

Motivation: She has comitted a past crime that haunts her to this day; and she desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Mentor, Immigrant. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Euphemia Copperkettle, Female Halfling Fighter 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theirastra Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with deerstalker hat. Her red hair is cut short. Her eyes are blue and she is always smoking a pipe.

Personality: Theirastra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is able to fit into much smaller and tighter spaces than normal.

History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She has never given up on her music dream.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Gifted. Bonds: Poor, Military, Slave. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Theirastra Casilltenirra, Female Elf Druid 5
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 4000 sp.


Social Check DCs


Kathra Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear grey pants and tee shirts, and sports empty pouches on her belt. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kathra took refuge in the ruined castle and found the beat up hammer and armor she uses now. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Kathra never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Nature, In love, Family. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Kathra Ungart, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Alexandre Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey armored body suit, with a simple pastel line shooting up and back down. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Insomniac, Addict. Bonds: Rich. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Alexandre Cumberbatch, Male Human Rogue 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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