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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His fur is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Art has worked very hard to control his curse. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Art In the Wind, Male Tabaxi Barbarian 3
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Emmeline Anderton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a grey suit. She wears a small hat to hide her balding. Her violet unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Emmeline hails from a village terrorized by goblins. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Emmeline took refuge in the old dungeon and found the beat up longsword and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Many goblins want her driven away.

Flaws: Disease, Mundane. Bonds: Immigrant, Enemies, Nature. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emmeline Anderton, Female Human Warlock 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Anne Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her black hair is knotted and matted. Her fierce amber eyes like to dwell on things.

Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Anne Underbough, Female Halfling Sorcerer 16
Small (2'9") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 75 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1500 gp). Solid gold idol (200 gp). A delicate silver chain set with a tourmaline (50 gp). Fire opal pendant on a fine gold chain (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (150 gp). Golden circlet with four aquamarines (5000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Solid gold idol (200 gp). Cloth of gold vestments (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Trail Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He is muscular with a powerful set of arms. His beige fur is thinning but still full. He has yellow eyes and a brown hat with a blue feather.

Personality: Overbrimming with self-confidence, Trail isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. Through the years after Trail was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trail's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: Wants a kiss; and he's in love

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record, Has a crush. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Trail Of Snakes, Male Tabaxi Barbarian 3
Medium (6'7") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp. Blue quartz (12 gp). Malachite (12 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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