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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Eran Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red tunic with blue highlights, and long pastel pants that bunch up around her shoes. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her blonde hair is wavy and long. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is frequently practicing swordplay.

History: She is a Succubi in disguise. Eran abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Brewer like her mother before her.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and a deep hatred of brigands

Ideals: Philantrophist. Bonds: Military, Adventurer, Job, Enemies. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Eran Tealeaf, Female Halfling Aristocrat 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 20 pp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Hubert Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and pastel pants. He wears his white hair down. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Hubert Ogden, Male Human Cleric 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Don Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His white hair is cut short. He has blue eyes and a grey hat with a white feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Don Wedgwood, Male Human Druid 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Ootah Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Fisher, her father struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs.

Bonds: Religious, Has a crush, Adventurer, Poor, Criminal record. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Ootah Windsor, Female Half-Orc Paladin 6
Medium (5'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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