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Moon On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear brown pants and tee shirts. Her fur, while still mostly yellow, has prominent grey streaks. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and many goblins want her driven away

Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant, Military, Mentor. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Moon On the Water, Female Tabaxi Ranger 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Nemeia Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with grey socks and a vest with buckled shoes. She has moderate length dark red hair. She has gleaming, smiling silver eyes.

Personality: Her tongue was cut out and she uses sign language. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Nemeia Aid, Female Tiefling Cleric 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 500 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Krimp Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Krimp was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Krimp's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Antagonistic, Disease, Insomniac. Bonds: Mentor. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Krimp Lindsay, Male Half-Orc Adept 17
Medium (6'5") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 63 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)6 (-2) 7 (-2)10 (+0)
Skills Investigation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Alexandrite (400 gp). Lapis lazuli (7 gp). Pink pearl (120 gp). Rose (30 gp). Freshwater pearl (7 gp). Eye agate (7 gp). Blue quartz (7 gp). Sardonyx (30 gp). Carnelian (30 gp). Tiger eye turquoise (7 gp). Carnelian (30 gp). Alexandrite (400 gp). Aquamarine (400 gp). Banded agate (7 gp). Onyx (30 gp). Sard (30 gp). Rock crystal (30 gp). Star ruby (1000 gp). Aquamarine (400 gp). Carnelian (30 gp). Moonstone (30 gp). Hematite (7 gp). Smoky quartz (30 gp). Banded agate (7 gp). Violet garnet (400 gp). Brown-green garnet (120 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). 1 Medium magic item.


Social Check DCs


Ombul Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, red cloak. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Optimist, Logical. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Hunter

Voice: French accent

Attributes [hide]

Ombul Reedfellow, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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