Aym Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her black hair, when down, is lengthy. Her red eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a wizard, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Optimist, Athletic. Flaws: Selfish. Bonds: Poor, Mentor. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. A delicate silver chain set with a tourmaline (40 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). An abacus with copper, silver and gold markers (120 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Thervan Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports yellow clothing, slightly heavier than average wear. He wears his white hair up in a very large beehive style do. He has several tiny opal earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Thervan was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Thervan's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the east; and he has money and likes to spend it
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Chenna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length blonde hair. Her amber eyes peer out from beneath her small red hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Chenna was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and meet up once more with her childhood friend
Ideals: Philantrophist. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 900 gp. Blue quartz (13 gp). Sard (80 gp). Violet garnet (1000 gp). Banded agate (13 gp).
Mara Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, yellow cloak, and carries hammers. Her blonde hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Ruler, Mara learned a great deal about her father's area of expertise. A gifted student she started as a Fletcher, but she got bored and became a Ruler. Since then, she has sought to make the best of life.
Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Optimist. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!


