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NPC Generator

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Advanced [show]


Thea Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her red hair is heavily combed to the left. Her fierce blue eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Thea has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Thea Greenbottle, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)5 (-3) 15 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antrara Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a green coat. Her copper crest is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Sage in town.

History: Gifted from a young age, Antrara studied abroad. She worked as a nervous Sage and found it very stressful. She is untrained/undisciplined, which makes her dangerous.

Motivation: Doesn't want to be a Sage and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Antrara Dhyrktelonis, Female Dragonborn Rogue 10
Medium (6'3") Dragonborn, Neutral Good (CR 10)
Armor Class 9
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +3, Athletics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +7

Possessions: 1700 gp. Jasper (50 gp). Pink pearl (150 gp). Jet (150 gp). White opal (500 gp). White opal (500 gp). Violet garnet (1500 gp). Moss agate (5 gp). Eye agate (5 gp).


Social Check DCs


Quarethon Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. He has gold crest. His red eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: Quarethon was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Professionalism, Persistence. Flaws: Depressed. Bonds: Job, Has a crush. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Quarethon Jerynomonis, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Trym Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His hair is chestnut and curly. His eyes, though not visible through his cowl, are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: The child of a Painter, who enjoyed hunting, Trym was taken on many hunting expeditions. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and an old rival family wants him found

Flaws: Insane. Bonds: Adventurer, Family, Nature, Job. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Feeny, Male Half-Elf Cleric 2
Medium (5'11") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 220 gp. Smoky quartz (20 gp). Malachite (5 gp).


Social Check DCs

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