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NPC Generator

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Advanced [show]


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is typically in his Bounty Hunter uniform. His cinnamon fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Gale will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Athletic, Extrovert, Fighting. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Gale In Woods, Male Tabaxi Bard 4
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Violet garnet (200 gp). Golden yellow topaz (200 gp). Citrine (30 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Elysande Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long silver hair reaches down to her waist. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 3 years.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Optimist. Bonds: Slave, Nature, Job, Adventurer. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Elysande Gracey, Female Human Cleric 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Henry Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His hair is cut close to his head. He has amber eyes and a violet hat with a red feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Henry was born the youngest of three triplets. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To unite with his sister; and he has a crush on the local beggar

Flaws: Shy. Bonds: Poor, Adventurer, Family, Has a crush. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Henry Hildenman, Male Half-Elf Cleric 8
Medium (5'8") Half-Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Elegant In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly shortspears and tridents. Her fur is greying and her face has many wrinkles. Her eyes are blue and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to make almost anything out of random pieces of junk.

History: She was born in a small desert village. Elegant was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elegant decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Poor, Criminal record, Job, Nature. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Elegant In Shadow, Female Tabaxi Commoner 6
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Auran, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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