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NPC Generator

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Advanced [show]


Gynk Read, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and dresses in black turtlenecks beneath a red coat with brown slacks. Her brown hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered poetry. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Gynk Read, Female Half-Orc Expert 2
Medium (4'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Thamuz Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears skinny pants and wears a green and brown robe with the hood down. His left hand appears badly burned and disfigured. His purple hair is slicked back into a classic pompadour. His eyes are a pleasant gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: Thamuz hails from a village terrorized by dire rats. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Flaws: Antagonistic, Shy. Bonds: Enemies, Rich. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Thamuz Verity, Male Tiefling Wizard 4
Medium (5'10") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. 1 Masterwork manacles.


Social Check DCs


John Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet cloak and cross-gartered blue stockings. His golden hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Spy. He struck the Spy job and began his own company from there.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Joker, Gifted, Fighting. Bonds: Job, Rich. Occupation: Spy

Voice: Slurs words

Attributes [hide]

John Plemens, Male Half-Elf Warlock 13
Medium (5'2") Half-Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +5, Religion +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hadlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. His chestnut hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Logical. Flaws: Cynical, Impulsive. Bonds: In love, Military. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Trey Hadlee, Male Human Fighter 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs

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