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NPC Generator

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Advanced [show]


Quelenna Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She typically wears blue cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her long red hair is drawn into a two foot long braid. Her green eyes peer out from beneath her deerstalker blue hat.

Personality: She speaks before she thinks and is too direct. A true patriot, Quelenna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Adventurer, her father struggled to pay the bills. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Impulsive. Bonds: Slave, Military, Poor. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Quelenna Teinithra, Female Elf Expert 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. Tiger eye turquoise (14 gp).


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are violet and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Gardener for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Mentor, Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Orsik Deepdelver, Male Dwarf Monk 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)17 (+3) 14 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Peren Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet top hat and violet clothes. He is physically well-built. His hair is always cut to a buzz. His eyes are green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and to end his boredom

Ideals: Joker. Flaws: Antagonistic, Addict, Mundane. Bonds: Religious. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Peren Franklin, Male Half-Elf Bard 10
Medium (4'9") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Arcana +7, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Abyssal, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Silver comb with moonstones (200 gp). Gold music box (3000 gp).


Social Check DCs


Baern Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: To end his boredom; and expand his business

Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich, Religious, Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Baern Daraln, Male Dwarf Cleric 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Alexandrite (1200 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (1200 gp).


Social Check DCs

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