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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Peren Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon his head, and sports empty pouches on his belt. He has a very tight haircut. His brown eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Architect.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Job, Family. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Peren Xistsrith, Male Elf Expert 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 15 (+2)13 (+1)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Don Coombs, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barkeep, and he perpetually has his crossbow ready. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Barkeep business at a young age. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he wants revenge against orcs

Ideals: Fighting, Logical. Bonds: Enemies, Job, Adventurer, Has a crush. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Coombs, Male Human Warlock 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)11 (+0) 5 (-3)16 (+3)
Skills Acrobatics +0, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 130 gp. Brass mug with jade inlays (200 gp). 1 Banded mail.


Social Check DCs


Shivering Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He keeps his brown fur in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Soapmaker, but he got bored and became a Layabout. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break.

Ideals: Justice, Persistence. Bonds: Adventurer, Job, Immigrant. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Shivering Of Passion, Male Tabaxi Warlock 4
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 7 (-2)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 26000 cp. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears grey cloth garments or leather armor. His white hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Job, Mentor, Religious, Family. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Fargrim Ironfist, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs

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