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NPC Generator

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Advanced [show]


Akmen Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. His long red hair is drawn into a two foot long braid. His gold eyes dart from person to person.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Military, Criminal record. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Akmen Anguish, Male Tiefling Fighter 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 18 (+4)13 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is wearing a long, pastel, dusty cloak. Her clothes are grease stained in places. She has styled her brown fur well, parting it to the right. Her eyes are amber and catlike.

Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Ideals: Artistic, Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Cask In the Wind, Female Tabaxi Warlock 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs


Thorpe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a weathered and beat up set of banded mail beneath an oversized white coat. His left leg appears badly burned and disfigured. His white hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Thorpe Strongbones, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Serpent In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is red and very short. His eyes are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Gifted. Bonds: Mentor, Criminal record. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Serpent In Shadow, Male Tabaxi Adept 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 5 (-3)14 (+2)
Skills Deception +6, Survival +1
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp.


Social Check DCs

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