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NPC Generator

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Advanced [show]


Melissa Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her auburn hair down. Her gray eyes peer out from beneath her Stetson yellow hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.

History: Born in a small village she learned the ways of the warrior from her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her music dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist, Artistic. Bonds: Criminal record. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Melissa Meliamne, Female Half-Elf Druid 4
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Driindar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears rags and sports a simple walking cane, and sports empty pouches on her belt. Her green crest is slicked back into a classic pompadour. Her red eyes peer out from beneath her Stetson green hat.

Personality: Driindar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Extrovert, Logical. Bonds: Poor, Nature, Job, Religious. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Driindar Beryntolthropal, Female Dragonborn Adept 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Alexandrite (400 gp). Citrine (80 gp). 2 Holy water. 6 Acid flasks. 2 Smokesticks.


Social Check DCs


Emma Walcott, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her club. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a skull on it. She sports red long hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She also has developed a complete distrust of the Stylist profession.

History: Sold as a small child to a slaver, Emma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. After a long history of fighting, Emma and her spouse have recently divorced.

Motivation: Wants a kiss; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Mentor, Has a crush. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Emma Walcott, Female Human Expert 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6

Possessions: 400 gp. Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports grey clothing, slightly heavier than average wear. He keeps his white hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north, but his parents moved at a very young age to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Addict. Bonds: Religious, Immigrant, Family. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Van Es, Male Human Fighter 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Obsidian (16 gp).


Social Check DCs

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