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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Leucis Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'10" northern man, he likes to wear ponchos typically of a light black in addition to tight pants. He wears a top hat to hide his balding. His silver eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Flaws: Impulsive, Fearful. Bonds: Poor, Job, Religious. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Leucis Ennui, Male Tiefling Rogue 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Dalgal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is renowned for his bright brown suits and hats. His tied-back hair is chestnut. He has gleaming, smiling gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Mundane, Antagonistic, Insane. Bonds: Rich, Mentor. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Dalgal Ungart, Male Dwarf Monk 6
Medium (4'3") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: Violet garnet (800 gp). Jet (140 gp). Brown-green garnet (140 gp). Alexandrite (800 gp).


Social Check DCs


Norsko Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Norsko was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Norsko and his spouse have recently divorced.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Job, Family. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Norsko Kensley, Male Half-Orc Bard 12
Medium (6'10") Half-Orc, Chaotic Good (CR 12)
Armor Class 8
Hit Points 72 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 200 pp. Carnelian (20 gp). Zircon (20 gp). Malachite (16 gp). Jasper (20 gp). Amber (90 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries glaives. He has styled his gray fur well, parting it to the left. His fierce green eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he has a crush on the local marshal

Ideals: Fighting, Justice, Philantrophist. Bonds: Nature, Has a crush. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Art Mirror, Male Tabaxi Commoner 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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