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NPC Generator

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Advanced [show]


Agatha Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is styled in orderly dreadlocks. Her eyes are brown and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful brothel owner made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and she feels kind of lost in life

Ideals: Optimist. Flaws: Fearful, Depressed. Bonds: Mentor, Adventurer. Occupation: Layabout

Voice: American accent

Attributes [hide]

Agatha Harris, Female Half-Elf Warrior 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 14
Languages Common, Elven, Celestial, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +7

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a Stetson hat to cover his moderate length white hair. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: Pâsh hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by goblins. Pâsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Flaws: Insane. Bonds: Immigrant, Enemies, Mentor. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Pâsh Oakley, Male Half-Orc Warrior 1
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Solid gold idol (200 gp).


Social Check DCs


Silent Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this woman very much looks the part of a Shoemaker. She has styled her brown fur well, parting it to the left. Her fierce green eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Silent lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and to reunite with her absent mother

Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Silent Wind, Female Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 12 (+1)19 (+4)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 1 Minor magic item.


Social Check DCs


Whurdred Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are gray.

Personality: She acts crazy and hedonistic. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Hedonist. Bonds: Poor. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Whurdred Graybeard, Female Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs

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