Dagnal Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'2" eastern woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her white hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Dagnal lived on a farm with her mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Dagnal has worked very hard to control her curse. Recently she has begun working with bootleggers and crooks.
Motivation: Her spouse's relatives view her with great suspicion; and she desires power and/or immortality
Flaws: Shy, Disease. Bonds: Criminal record, Family, Adventurer. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20 pp. 1 Minor magic item.
Jarana Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. Her skin is fair and her fingers are delicate and long. Her red hair is wavy and long. Her amber eyes are passionate and lively.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Flattery will make her almost putty in your hands.
History: Jarana was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.
Ideals: Artistic. Flaws: Selfish, Racist. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. Jade (110 gp).
Bethrynna Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her golden hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Aggressive, abrasive, and angry, Bethrynna embodies much of what other species detest in the Half-Elves. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bethrynna was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Mortician.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Oren Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: Oren was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and regain custody of his daughter
Ideals: Athletic, Persistence. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Detective
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 700 gp. Emerald (1500 gp). Azurite (5 gp). Amber (50 gp). Aquamarine (400 gp).
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