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NPC Generator

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Advanced [show]


Trym Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries with him a set of clubs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy blonde hair. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trym hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Wants his loneliness to end; and he wants revenge against goblins

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Has a crush. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Trym Quinten, Male Half-Elf Bard 9
Medium (5'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 170 pp.


Social Check DCs


Akra Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. She wears a Stetson hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.

History: She comes from a rich southern family. In her youth she was a Bounty Hunter, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Flaws: Addict, PTSD. Bonds: Rich. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Akra Gygazzylyshrift, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)7 (-2) 14 (+2)13 (+1)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 250 gp.


Social Check DCs


Euphemia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has moderate length blonde hair. Her hazel eyes peer out from beneath her Stetson white hat.

Personality: She is happy with her job as a Brewer. She turns her eye from what people do, preferring to live and let live. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: Meet up once more with her childhood friend; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Immigrant, Military, Adventurer. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Euphemia Greenleaf, Female Halfling Monk 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in black turtlenecks beneath a grey coat with blue slacks. He wears his green crest down. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Donaar was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Philantrophist, Fighting. Bonds: Job, Poor, Enemies. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Donaar Delmirev, Male Dragonborn Monk 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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