Valafar Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs, and he perpetually has his kukri ready. He has dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Valafar will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Valafar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Extrovert, Joker. Flaws: Insane. Bonds: Job. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).
Eloise Beitz, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears brown leather gloves, a brown jacket, and tight pants and is in decent physical shape. Her golden hair is cut jaggedly and amateurishly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her relatives are trying to arrange a marriage; and money/treasure
Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Rich, Family. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 260 pp. 1 Minor magic item.
Kithri Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. She keeps her red hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a habit of throwing herself into exceedingly dangerous situations.
History: Kithri lived on a farm with her mother, near the main road leading to a nearby town. Her arcane abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: To find somewhere to settle down; and to reunite with her absent mother
Ideals: Professionalism, Gifted. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1100 gp.
Sarah Blackwood, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has done her best to style her brown hair to look like a famous performer. She has several tiny emerald earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. A freak accident while working with her Roofer mother left her crippled. She tends to her Layabout job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her old friends; and further expansion of business
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1700 sp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!


