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NPC Generator

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Advanced [show]


Cloud Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red fur is lengthy and is close to two feet long. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Cloud Of Clay, Female Tabaxi Warrior 2
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Masterwork studded leather.


Social Check DCs


Arumawann Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue tunic with black highlights, and long pastel pants that bunch up around his shoes. His hair is blonde and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and regain custody of his daughter

Ideals: Logical. Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant, In love. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Arumawann Dunben, Male Gnome Bard 5
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. Deep blue spinel (900 gp). Brown-green garnet (40 gp). Alexandrite (900 gp).


Social Check DCs


Ethereal Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His yellow fur is knotted and matted. He has a dull look in his blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted druidic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Ethereal Of Claws, Male Tabaxi Warlock 19
Medium (6'3") Tabaxi, Chaotic Good (CR 19)
Armor Class 8
Hit Points 89 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)16 (+3) 16 (+3)18 (+4)
Skills Deception +10, Survival +9
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +8 / 5d8+2, Ranged +4 / 5d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444441

Possessions: 20000 gp. Sapphire pendant on gold chain (2400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver ewer (100 gp). Silver comb with moonstones (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Solid gold idol (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled gold crown (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (170 gp). 1 Major magic item.


Social Check DCs


Oriel Mitchell, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing colorful clothing, dressed as a Cartwright. Her white hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Prone to second guessing herself, she comes off as nervous. She enjoys reading and quiet.

History: Her father raised her in a mountain cabin. She moved out west to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: Someone believes her a fraud; and she wants revenge against gnolls

Ideals: Logical. Flaws: Insomniac, Shy. Bonds: Nature, Criminal record, Enemies. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Oriel Mitchell, Female Human Warrior 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 5000 cp.


Social Check DCs

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