Kairon Guile, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears his black hair up. He has silver eyes and a black hat with a blue feather.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: Kairon was raised in a hard working conservative environment. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: Sabotage a competitor; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3200 sp.
Ombul Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His tied-back hair is golden. His fierce gray eyes like to dwell on things.
Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Military, Adventurer. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 14 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 2000 sp.
Vonbin Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His eyes are a pleasant green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Immigrant. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 9 (-1) | 19 (+4) | 18 (+4) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven, Giant, Celestial, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Oolah Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many brown ritualistic tattoos. She wears rags and sports a simple walking cane. She wears a broad hat to cover her moderate length golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Banker and found it very stressful. She then took over the family business and is one of the better Banker for hire.
Motivation: Wishes to resurrect an old love; and many goblins want her driven away
Flaws: Antagonistic. Bonds: Poor, In love, Job, Enemies. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 36 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Alexandrite (600 gp). Smoky quartz (40 gp). Jade (50 gp). Black opal (900 gp). Rock crystal (40 gp). Banded agate (14 gp). Rock crystal (40 gp). Carnelian (40 gp). Coral (50 gp). Alexandrite (600 gp). Lapis lazuli (14 gp). Jade (50 gp). 1 Medium magic item.
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