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NPC Generator

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Advanced [show]


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He carries a battered flail and tarnished bow as well. His tied-back hair is black. His brown unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Terse. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Adelard Spaulding, Male Human Commoner 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Darlington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trym hails from a village terrorized by gnolls. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is greedy.

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Trym Darlington, Male Human Adept 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 50000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Guy Dumph, Male Human [Permalink]

Personal [hide]

Description: This northern man wears just a grey suit. His clothes are grease stained in places. His hair is long and black with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.

Motivation: To be a Performer again; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Guy Dumph, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs


Aura On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his gray fur down. His eyes are a pleasant amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Gifted from a young age, Aura studied abroad. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Insane, Racist. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Aura On the Mountaintop, Male Tabaxi Commoner 5
Medium (6'6") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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