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NPC Generator

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Advanced [show]


Valafar Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. His long purple hair is drawn into a two foot long braid. His red eyes peer out from beneath his deerstalker green hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Sensitive, Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Valafar Flaw, Male Tiefling Adept 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Intimidation +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


John Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is auburn and curly. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Disciplined, Optimist. Bonds: In love, Immigrant. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

John Halsey, Male Human Adept 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Bentley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting grey shirt and pants. He sports a flattop hair cut. He has gleaming, smiling amber eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Hugh hails from a village terrorized by orcs. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: A deep hatred of orcs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Immigrant, Enemies, Religious, Slave. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Hugh Bentley, Male Human Monk 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4

Possessions: 100 sp.


Social Check DCs


Verna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is white and curly. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She comes from a rich northern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Verna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Optimist. Bonds: Enemies, Rich, Mentor. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Verna Jamjar, Female Halfling Barbarian 13
Small (3'1") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 46 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 5 (-3)15 (+2) 12 (+1)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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