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Advanced [show]


Aline Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. Her moppish golden hair is in a traditional bowl cut. Her eyes are violet.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Religious, Enemies. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Aline Siannodel, Female Half-Elf Warlock 14
Medium (5'2") Half-Elf, Lawful Good (CR 14)
Armor Class 12
Hit Points 29 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +7, History +6
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 700 pp. Fiery yellow corundum (900 gp). Coral (80 gp). Azurite (10 gp). Rose (40 gp). Jasper (40 gp). Violet garnet (1000 gp). Deep green spinel (80 gp).


Social Check DCs


Hecat Art, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a greatsword on her belt. Her blue hair is kept up in a ponytail inside a top hat. She has several tiny sapphire earrings on each ear.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Hecat was born the youngest of three triplets. Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hecat Art, Female Tiefling Warlock 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 380 gp.


Social Check DCs


Peren Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He is wearing a long, violet, dusty cloak. His blonde hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Peren took refuge in the old dungeon and found the beat up dagger and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and he's looking for his big break

Flaws: Antagonistic, Disease. Bonds: Adventurer, Nature, Family. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Peren Gyula, Male Half-Elf Paladin 10
Medium (4'9") Half-Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Religion +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic, Halfling
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 90 pp. Jasper (60 gp). Red spinel (80 gp). Carnelian (60 gp). Rose (60 gp). Moss agate (9 gp). Sardonyx (60 gp). Jasper (60 gp). Coral (80 gp).


Social Check DCs


Oppah Turen, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She believes the world needs to unite to get rid of illithids once and for all.

History: Oppah was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has been saving her money to try and buy her sister's freedom.

Motivation: Revenge; and she wants revenge against illithids

Ideals: Athletic. Flaws: Mundane, PTSD. Bonds: Rich, Enemies, Family. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Oppah Turen, Female Gnome Fighter 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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