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NPC Generator

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Advanced [show]


Cloak Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears baggy brown pantaloons and a grey scarf. His right leg appears badly burned and disfigured. His fur is white and very short. His fierce copper eyes like to dwell on things.

Personality: Eccentric and domineering, Cloak will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Cloak has worked very hard to control his curse. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Gifted, Fighting. Flaws: Disease. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Cloak Plume, Male Tabaxi Rogue 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 6 (-2)13 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 110 pp. Onyx (30 gp). Alexandrite (1200 gp). Moss agate (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His blue eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Sailor, who enjoyed hunting, Orthog was taken on many hunting expeditions. He found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Logical. Bonds: Religious, Nature, Adventurer, Family. Occupation: Layabout

Voice: French accent

Attributes [hide]

Orthog Eastoft, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Infernal, Aquan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Bolg Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a black and green handkerchief worn on his right side. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bolg took refuge in the large cave and found the beat up sai and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Bolg Huxley, Male Half-Orc Barbarian 7
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 7 (-2)9 (-1)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 8
Languages Common, Orc, Ignan, Gnoll, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 50000 cp. Coral (140 gp). Citrine (20 gp). Violet garnet (900 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He is obsessed with his god.

History: Nalral was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Persistence. Flaws: Shy, Fearful. Bonds: Religious. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Nalral Glanhig, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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