Marastyr Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey shirt with thin green vertical stripes and blue pants. Her black hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Marastyr embodies much of what other species detest in the Dwarves. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Marastyr was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Marastyr's mother didn't care for her much, and the feeling was mutual. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 9000 cp.
Wobbles Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Courier. He has a small bristly mustache and wavy golden hair. He has several tiny aquamarine earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Guard profession.
History: He was raised in a island tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Courier like his father before him.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is greedy
Flaws: Disease. Bonds: Job, Rich, Nature, Family. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 27000 sp. 1 Minor magic item.
Dain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and black. His eyes are a pleasant blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He struck the Guard job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Job, Enemies. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Ilga Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. With bright white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.
History: Ilga was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 2 years.
Motivation: She'd like to take her coworkers down a peg; and her religion dominates her actions
Ideals: Gifted. Bonds: Poor, Job, Religious. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Amethyst (150 gp). Pink pearl (150 gp). Onyx (60 gp). 1 Antitoxin. 2 Acid flasks. 1 Thunderstones. 1 Everburning torch.
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