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NPC Generator

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Advanced [show]


Marbas Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Interpreter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Interpreter.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer, Rich. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Marbas Mockery, Male Tiefling Expert 10
Medium (5'4") Tiefling, Neutral Good (CR 10)
Armor Class 13
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 20000 sp.


Social Check DCs


Shax Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple green robe with black stripes complete with hood. She sports a flattop hair cut. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Fortune-teller, her father struggled to pay the bills. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Bonds: Enemies, Poor, Immigrant. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Shax Merit, Female Tiefling Ranger 6
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Shump Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a spear. He keeps his long chestnut hair kept up in a rat tail. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Shump and his spouse have recently divorced.

Motivation: He wants to get laid; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Family, Adventurer. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Shump Gresham, Male Half-Orc Druid 3
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Investigation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 4 Smokesticks. 2 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Riardon Aloro, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a robe, a symbol of strength around his neck, and a bow on his belt. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Riardon lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a barrister and was forced into it by his family

Ideals: Fighting. Flaws: Forgetful. Bonds: Guardian, Family. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Riardon Aloro, Male Elf Ranger 13
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 400 pp. Jeweled electrum ring (2000 gp). Golden circlet with four aquamarines (6000 gp). An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs

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