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NPC Generator

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Advanced [show]


Adam Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with small hat. He wears his red hair up in a very large beehive style do. His fierce green eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of orcs once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and his religion dominates his actions

Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Rich, Religious. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Adam Pinkerton, Male Human Expert 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She keeps her chestnut hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.

History: Born to a Healer, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Cynical. Bonds: Poor, Military. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Mary Hornsby, Female Human Adept 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 17 (+3)16 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Burana Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears a Stetson hat to hide her balding. Her eyes, though not visible through her cowl, are gold.

Personality: Stoic and calm, she prefers to meditate than take action. As long as the job gets done she does not care how it got done.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: She wants to meet her childhood hero; and money/treasure

Ideals: Disciplined, Professionalism. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Burana Daardendrian, Female Dragonborn Monk 5
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Iolite (40 gp). Coral (80 gp). Zircon (40 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Harm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear flannel. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Engraver, but she was a colossal failure. She then took over the family business and is one of the better Jeweler for hire.

Motivation: Wishes to resurrect an old love; and she is currently in port desperately looking for someone to get her out

Flaws: Selfish. Bonds: Adventurer, Slave, Job, In love. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Rieta Harm, Female Tiefling Warlock 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp. Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs

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