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NPC Generator

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Advanced [show]


Pennie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large red jacket and is in decent physical shape. Her blonde hair is well kept. Her eyes are blue and she is always smoking a pipe.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Energy wise she seems alert and responsive.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Pennie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is unsatisfied with her job.

Ideals: Professionalism, Artistic. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Pennie Wildheart, Female Halfling Wizard 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 8000 sp.


Social Check DCs


Dworic Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Mercenary. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is slicked back into a classic pompadour. His eyes are blue.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Mercenary in town.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Rich, Nature. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Dworic Eversharp, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Naal Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet Stetson hat and violet clothes. His hair is red and curly. He has a dull look in his blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Naal Withrethin, Male Half-Elf Cleric 7
Medium (5'7") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Persuasion +4, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Ignan, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp.


Social Check DCs


Shedinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has a moderate pudge and is not very fit. His crest is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Criminal record, Adventurer. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Shedinn Beryntolthropal, Male Dragonborn Cleric 10
Medium (6'8") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills History +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1500 gp. Rock crystal (40 gp). Sard (40 gp). Golden yellow topaz (1200 gp). Jasper (40 gp).


Social Check DCs

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