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NPC Generator

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Advanced [show]


Birel Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. Her white hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the west, but her parents moved at a very young age to the north. Birel was born on a far western forest where she grew up under the tutelage of her father, an expert Junk Dealer. She became a Junk Dealer soon after.

Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Immigrant, Criminal record, Adventurer, Job, Military. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Birel Garcia, Female Half-Elf Druid 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Tiger eye turquoise (7 gp).


Social Check DCs


Tagga Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a white armored body suit, with a simple red line shooting up and back down. She keeps her long golden hair kept up in a rat tail. Her blue eyes lackadaisically let the world flow into them.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born into a rich family. She has had some formal dancing training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family.

Ideals: Artistic. Flaws: Shy. Bonds: Family, Rich. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Tagga Tatum, Female Half-Orc Commoner 1
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +0, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Chenna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling brown eyes.

Personality: She acts crazy and hedonistic. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Flaws: Hedonist. Bonds: Poor, Immigrant, Criminal record. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Chenna Strongbones, Female Halfling Bard 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 gp.


Social Check DCs


Tyna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long chestnut hair reaches down to her waist. Her blue eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a pair of adventurers, Tyna grew up listening to her father's many stories. Her first spouse was a Bather, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a spice merchant and was forced into it by her family

Ideals: Justice. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Tyna High-hill, Female Halfling Cleric 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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