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NPC Generator

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Advanced [show]


Vani TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears baggy white pantaloons and a green scarf. Her hair is short and white. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Vani studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. She hasn't told them the truth, but wants to settle down with them.

Motivation: To end her boredom; and she's attracted to the pc

Ideals: Philantrophist, Gifted. Flaws: Secretive, Mundane. Bonds: Has a crush. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Vani TellPenny, Female Halfling Ranger 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Auran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Glûk Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is kept up in a ponytail inside a Stetson hat. His brown eyes peer out from beneath his Stetson white hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: He got into the Painter business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Painter and was forced into it by his family.

Flaws: Selfish. Bonds: Job, Family. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Glûk Lincoln, Male Half-Orc Monk 2
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Habor Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His brown hair has been sun bleached extensively. His gold eyes are passionate and lively.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Habor was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Athletic. Flaws: Racist, Secretive. Bonds: Job, Adventurer. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Habor Panic, Male Tiefling Paladin 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his orange fur in a flapper bob. He has a dull look in his copper eyes.

Personality: A skeptical and narcissistic man, Ethereal's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Locksmith business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 15 years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Military, Enemies. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Ethereal Thunder, Male Tabaxi Monk 5
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 50 pp. White opal (1500 gp). Red-brown spinel (140 gp).


Social Check DCs

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