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NPC Generator

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Advanced [show]


Iados Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple green robe with tan stripes complete with hood. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Iados was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants to get laid; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Enemies, Military, Poor, Has a crush. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Iados Quiet, Male Tiefling Bard 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)17 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 140 gp. Sard (30 gp).


Social Check DCs


Adrik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Joker. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adrik Goldfinder, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 7 (-2)9 (-1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


River Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of pickaxes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur, while still mostly gray, has prominent grey streaks. Her eyes, though not visible through her cowl, are copper.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Passionate, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

River Grass, Female Tabaxi Monk 10
Medium (4'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics +6, Persuasion +8
Senses Passive Perception 10
Languages
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +8

Possessions: 2400 gp.


Social Check DCs


Merla Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is still thick. Her hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is frequently practicing swordplay.

History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Military, Poor, Immigrant. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Merla Elderberry, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 9 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)13 (+1) 12 (+1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1000 sp. Blue quartz (5 gp).


Social Check DCs

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