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NPC Generator

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Advanced [show]


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: Born to a Fortune-teller, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a sage and was forced into it by his family

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Poor, Adventurer, Family. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Gomory Livingstone, Male Human Barbarian 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rimmon Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black costume with the symbols of the four houses of cards on his torso. He has moderate length black hair. His white eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Rimmon grew up listening to his father's many stories. After coming to the age of reason, Rimmon took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Rimmon Respect, Male Tiefling Fighter 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 67 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)17 (+3) 11 (+0)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 2000 sp. Hematite (16 gp). Blue sapphire (700 gp). Obsidian (16 gp). Brown-green garnet (90 gp).


Social Check DCs


Pallabar Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Pallabar grew up listening to his father's many stories. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Professionalism. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Pallabar Silverthread, Male Gnome Druid 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 107 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with broad hat. Her golden hair is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Marigold isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers.

Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Family. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Marigold Fastfoot, Female Halfling Cleric 11
Small (3'1") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 27 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)9 (-1) 11 (+0)8 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1900 gp. Malachite (5 gp). Eye agate (5 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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