Greethen Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Shepherd. His blue crest is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Greethen studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Job, Immigrant, Family. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 55 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 700 gp. Gold dragon comb with red garnet eye (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Old masterpiece painting (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item.
Tûmûg Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'10", this man is generally shirtless and showing off his tattooed chest. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Tûmûg was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tûmûg's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Impeccable, Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp.
Chem Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.
Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Chem was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp.
Five Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She typically wears brown cloth garments or leather armor. Her gray fur, when down, is lengthy. Her fierce amber eyes like to dwell on things.
Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Five lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Sailor. She became a Sailor soon after.
Motivation: To reunite with her old friends; and she is unsatisfied with her job
Flaws: Insane, Forgetful. Bonds: Family, Job, Adventurer. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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