Rathkran Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. His gold crest is drawn into a tight pony tail with a rose scrunchie. His eyes are red.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Rathkran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.
Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Immigrant, Mentor. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 10000 sp. Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Quick Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of the sun god around her neck, and a shortspear on her belt, she is not a threatening figure. Her fur is red and very short. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Bounty Hunter, who enjoyed hunting, Quick was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Ideals: Fighting, Optimist. Bonds: Adventurer, Nature, Criminal record. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 1800 gp. 1 Minor magic item.
Therai Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He is portly but not overly obese. His silver hair is heavily combed to the right. His eyes, though not visible through his cowl, are silver.
Personality: Therai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a mountains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Extrovert. Flaws: Insomniac. Bonds: Nature, Rich. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 sp. An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (500 gp).
Lorilla Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her flail. Her black hair is smooth and relatively long. She has gleaming, smiling hazel eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Lorilla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep.
Flaws: Shy, Disease, Insomniac. Bonds: Military. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 71 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 4000 gp. Chrysoberyl (160 gp). Rose (50 gp). Lapis lazuli (5 gp). Carnelian (50 gp). Black star sapphire (1600 gp). Freshwater pearl (5 gp). Malachite (5 gp). Alexandrite (1000 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

