Pyra Silence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing a long, green, dusty cloak. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair is black and curly. She wears crescent spectacles with a black brim.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She comes from a rich southern family. Her parents enrolled her in a Commoner school at a young age so that she could practice her martial talents. She now owns her own business.
Motivation: She is unsatisfied with her job; and a strong sense of loyalty to dwarven people
Ideals: Joker, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
Possessions: 270 gp.
Grumbar Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a black suit. He has a moderate pudge and is not very fit. He keeps his auburn hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Cynical, Shy. Bonds: Religious. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 700 gp. Deep blue spinel (1600 gp). Red-brown spinel (150 gp). Sardonyx (70 gp).
Naill Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Naill was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naill decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Criminal record, Enemies. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. Freshwater pearl (7 gp). Star rose quartz (80 gp). Citrine (80 gp). Rhodochrosite (7 gp).
Left-Handed Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in brown turtlenecks beneath a grey coat with black slacks. Her fur is white and curly. She wears round tiny glasses practically rammed into her face.
Personality: Left-Handed speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Left-Handed began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against orcs; and wishes to resurrect an old love
Ideals: Impeccable, Entrepeneur. Bonds: Religious, Enemies, In love. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Ignan, Goblin, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
Possessions: Violet garnet (700 gp). Chalcedony (50 gp). Amethyst (100 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

