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NPC Generator

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Advanced [show]


Fabien Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: Fabien hails from a village terrorized by dire rats. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fabien was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is not mentally stable, and does not behave rationally; and many dire rats want him driven away

Ideals: Passionate, Gifted. Flaws: Insomniac, Insane. Bonds: Enemies. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Fabien Cobblelob, Male Gnome Warrior 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur, while still mostly lavender, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Seven hails from a village terrorized by giants. Seven was born on a far southern forest where he grew up under the tutelage of his mother, an expert Ruler. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Enemies, Immigrant. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Seven In Woods, Male Tabaxi Paladin 7
Medium (5'1") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 90 pp. Tourmaline (100 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his crossbow always slung over his shoulder. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Disciplined, Professionalism. Bonds: Immigrant. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Crampernap Tarkelby, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Ombul Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair and beard is wavy and long. This gray eyed northerner is not easily forgotten.

Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he loathes his own lifestyle

Flaws: Depressed, Insomniac. Bonds: Rich, Nature, Enemies. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Ombul Stoutbridge, Male Halfling Adept 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs

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