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NPC Generator

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Advanced [show]


Cecily Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her right hand. Her auburn hair is well kept. This hazel eyed westerner is not easily forgotten.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Cecily was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Her father was a soldier and died while she was still young. Cecily was left her father's suit of armor and trained in its use and care. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Optimist. Bonds: In love, Adventurer, Poor, Military. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Cecily Blum, Female Half-Elf Aristocrat 14
Medium (4'8") Half-Elf, True Neutral (CR 14)
Armor Class 14
Hit Points 104 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)10 (+0) 18 (+4)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4

Possessions: 3000 gp. Peridot (30 gp). Obsidian (9 gp). Golden yellow topaz (1100 gp). Fire opal (700 gp). Coral (60 gp). Violet garnet (1100 gp). Bloodstone (30 gp). Zircon (30 gp). Onyx (30 gp). Citrine (30 gp). Tiger eye turquoise (9 gp). Aquamarine (1100 gp). Blue quartz (9 gp). Red spinel (60 gp). Aquamarine (1100 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Crawford, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. Her blonde hair is heavily combed to the left. She has a dull look in her blue eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sarah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away; and revenge

Ideals: Optimist, Artistic, Gifted. Bonds: Poor, Enemies. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Sarah Crawford, Female Human Cleric 7
Medium (6'0") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. Tourmaline (60 gp). Chrysoberyl (60 gp). Carnelian (20 gp).


Social Check DCs


Astar Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Dyer uniform. His silver hair is thinning but still full. His silver eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Astar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Dyer.

Motivation: Expand his business; and he's attracted to the pc

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Has a crush, Rich. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Astar Rescue, Male Tiefling Monk 9
Medium (6'4") Tiefling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Trym Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a grey scarf. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She never wears the same outfit twice, unless she absolutely has to.

History: From birth she was tutored by a cruel and relentless mentor. Trym was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Trym decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Bonds: Criminal record, Mentor, Nature, Job. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Trym Wildcloak, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs

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