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NPC Generator

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Advanced [show]


Dain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His blonde hair is heavily combed to the right. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Dain was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dain decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Nature, Criminal record. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Dain Foamtankard, Male Dwarf Warrior 5
Medium (4'4") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Nash, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly brown, has prominent grey streaks. His eyes are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Charles Nash, Male Human Fighter 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Criella Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her dark red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments

History: Criella was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been saving her money to try and buy her sister's freedom.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted. Flaws: Insomniac, Cynical. Bonds: Family, Criminal record. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Criella Anarchy, Female Tiefling Commoner 3
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)5 (-3) 12 (+1)14 (+2)
Skills Athletics +2, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Torgga Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: The child of western immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered poetry. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Many gnolls want her driven away; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Criminal record, Enemies. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Torgga Rumnaheim, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs

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