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NPC Generator

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Advanced [show]


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his falchion ready. His black hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Herbalist father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane, Disease. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Fonkin Albaratie, Male Gnome Paladin 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 18 (+4)8 (-1) 12 (+1)17 (+3)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Amber (150 gp).


Social Check DCs


Beast Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear flannel. She has brown fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born in a small mountains village. She was an athlete and attended two major summer competitions. She never won. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Dyer and was forced into it by her family; and wants to work out more often

Ideals: Athletic, Opinionated, Artistic. Bonds: Family, Nature. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Beast Of Winter, Female Tabaxi Barbarian 10
Medium (4'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 69 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 8 (-1)8 (-1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. Jeweled electrum ring (4000 gp). A delicate silver chain set with a tourmaline (30 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Lavinia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" western woman, she is renowned for her bright red dresses and hats. She has a very tight haircut. Her green eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by brigands. Lavinia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Logical, Gifted. Flaws: Selfish. Bonds: Enemies, Adventurer. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Lavinia Greenbottle, Female Halfling Monk 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Red-brown spinel (140 gp). 1 Banded mail.


Social Check DCs


Criella Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has done her best to style her dark red hair to look like a famous performer. Her eyes are red.

Personality: Criella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Fighting, Artistic. Bonds: Poor, Nature. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Criella Bedlam, Female Tiefling Rogue 8
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80 pp. Eye agate (10 gp). White pearl (160 gp).


Social Check DCs

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