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NPC Generator

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Advanced [show]


Elysande Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her lance always slung over her shoulder. She keeps her long blonde hair kept up in a rat tail. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is fixated on the number 59. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Elysande reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Addict, Insane. Bonds: Mentor, Military. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Elysande Xistsrith, Female Half-Elf Rogue 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Dreali Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a blue coat. With a patchy silver beard and wild silver hair. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Dreali will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. During his travels, Dreali and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dreali discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dreali fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Extrovert, Fighting. Bonds: Nature, Poor. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Dreali Sylvaranth, Male Elf Paladin 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)13 (+1) 7 (-2)5 (-3)
Skills Athletics +5, Persuasion +0
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp.


Social Check DCs


Gerbo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Rich. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Gerbo Nucklestamp, Male Gnome Fighter 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 119 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Sapphire pendant on gold chain (2800 gp). Solid gold idol (800 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Lance Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His moppish red hair is in a traditional bowl cut. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He became a Masseuse soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Lance Kirby, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Silver comb with moonstones (200 gp).


Social Check DCs

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