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Advanced [show]


Chad Altham, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears his blonde hair up. He has several tiny topaz earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Chad managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Bonds: Rich, Criminal record, Mentor, Religious. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Chad Altham, Male Human Ranger 8
Medium (6'5") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Nature +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (140 gp).


Social Check DCs


Gorbundus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black costume with the symbols of his god on his torso. His scarlet crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Military, Nature. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Gorbundus Jerynomonis, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)11 (+0) 14 (+2)7 (-2)
Skills Performance +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 70 gp. Citrine (40 gp).


Social Check DCs


Geoffrey Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries bastard swords. He has a blonde handlebar mustache and slicked back blonde hair. His amber eyes dart from person to person.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Priest business at a young age. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Job, Enemies, Has a crush. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Geoffrey Beverly, Male Human Cleric 7
Medium (5'4") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs


Lucan Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His auburn hair is smooth and relatively long. His amber eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lucan took refuge in the ruined castle and found the beat up sickle and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Mason; and he's in love

Ideals: Joker. Bonds: Nature, Immigrant, Has a crush. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Lucan Netyoive, Male Half-Elf Rogue 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 83 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 18 (+4)14 (+2)
Skills Investigation +4, Survival +9
Senses Passive Perception 14
Languages Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 1000 gp. Golden yellow topaz (1600 gp). Chrysoberyl (120 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Azurite (10 gp). Onyx (30 gp). Azurite (10 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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