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NPC Generator

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Advanced [show]


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many illithids want him driven away.

Bonds: Rich, Guardian, Enemies, Immigrant, Family. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Nuraval Gorunn, Male Dwarf Bard 11
Medium (4'1") Dwarf, Lawful Good (CR 11)
Armor Class 13
Hit Points 92 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)12 (+1) 13 (+1)13 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 400 gp.


Social Check DCs


Bree Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Animal Trainer business at a young age. Her childhood dream was to be a Cook, but she was a colossal failure. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and expand her business

Ideals: Fighting. Flaws: Insomniac, Emotional, Impulsive. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Bree Tealeaf, Female Halfling Monk 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)13 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Rhodochrosite (14 gp). Pink pearl (130 gp). Rock crystal (30 gp).


Social Check DCs


Ulblyn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a white collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His moppish white hair is in a traditional bowl cut. He has a dull look in his brown eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Elven people; and he is not mentally stable, and does not behave rationally

Flaws: Racist, Selfish, Insane. Bonds: Poor, Mentor. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Ulblyn TellPenny, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Small steel mirror.


Social Check DCs


Hoshû Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long yellow pants that bunch up around his shoes, and carries longswords. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Laborer, Hoshû learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted druidic powers by his dying sister.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Poor, Immigrant, Job. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Hoshû Barney, Male Half-Orc Cleric 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 7 (-2)8 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Jet (130 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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