Lezre Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems, and carries crossbows. Her red hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is skeptical of what others tell her and is slow to trust.
History: Lezre was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered north to less war torn lands. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their daughter. She worked as a Mason, and she later adopted a second daughter.
Motivation: Doesn't want to be a Mason and was forced into it by her family; and money/treasure
Ideals: Fighting. Flaws: Antagonistic, Shy, PTSD. Bonds: Rich, Family. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 45 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Dwarven, Aquan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 20000 cp. Rock crystal (80 gp). Red spinel (130 gp). Aquamarine (1200 gp). 1 Minor magic item.
Damaia Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears just a green suit. She keeps her blue hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her father. Brilliant and gifted she never wanted to apply herself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damaia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Disciplined, Opinionated, Fighting, Gifted. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Solid gold idol (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Flogg Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his bow always slung over his shoulder. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a long black beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Flogg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Flogg's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Poor, Military. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Seere Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blue hair is braided into rings. Her white eyes are slightly larger than normal.
Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Seere reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She loathes her own lifestyle.
Ideals: Entrepeneur, Professionalism. Flaws: Depressed. Bonds: Slave, Military. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 60 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 3000 gp. Solid gold idol (300 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled electrum ring (5000 gp). Silver chalice with lapis lazuli gems (110 gp). Solid gold idol (300 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


