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NPC Generator

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Advanced [show]


Pogranix Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Priest does. She keeps her brass crest in a pixie cut. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.

History: She got into the Priest business at a young age. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Disciplined, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Pogranix Dhyrktelonis, Female Dragonborn Fighter 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)8 (-1) 11 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a brown and blue robe with the hood down. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Poor. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Robert Anderton, Male Human Commoner 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Arcana +6, Athletics +5
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 1900 gp. Chalcedony (70 gp). Moonstone (70 gp). Violet garnet (800 gp). Bloodstone (70 gp). Silver pearl (150 gp). Deep blue spinel (800 gp).


Social Check DCs


Kairon Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is silver and very short. He has several tiny emerald earrings on each ear.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Justice. Flaws: Insane. Bonds: Rich, Enemies, Slave. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kairon Havoc, Male Tiefling Sorcerer 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 10000 sp.


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his chestnut hair well, parting it to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Pikar Sunmeadow, Male Halfling Druid 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 10 (+0)6 (-2)
Skills Athletics +2, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Amethyst (90 gp). Red-brown spinel (90 gp). Blue quartz (11 gp).


Social Check DCs

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