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NPC Generator

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Advanced [show]


Drusilia Berevan, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Fisher. Her skin is fair and her fingers are delicate and long. She has golden hair. Her gray unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A gifted student she started as a Unemployed, but she got bored and became a Fisher. She now owns her own business.

Motivation: Sabotage a competitor; and expand her business

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Drusilia Berevan, Female Elf Paladin 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp.


Social Check DCs


Tyna Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a faded coat and loose pants complete with small hat. Her brown hair is drawn into a tight pony tail with a rose scrunchie. She has green eyes and a red hat with a black feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Mundane, Insane. Bonds: Family, Job. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Tyna Nimblefingers, Female Halfling Bard 5
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His orange fur is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. Art abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Insomniac, Depressed. Bonds: Adventurer, Poor. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Art Of Wine, Male Tabaxi Rogue 9
Medium (6'10") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1300 gp. Iolite (40 gp). White pearl (150 gp). Moonstone (40 gp). Smoky quartz (40 gp). Lapis lazuli (9 gp). Blue quartz (9 gp). Malachite (9 gp).


Social Check DCs


Stannor Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white top hat and white clothes. His silver hair and beard is wavy and long. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent father; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Stannor Bigheart, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1600 sp.


Social Check DCs

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