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NPC Generator

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Advanced [show]


Gnarsh Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears baggy white pantaloons and a red scarf. His hair is silver and very short. His blue eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: He got into the Barber business at a young age. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Barber.

Motivation: He is unsatisfied with his job.

Ideals: Persistence, Gifted. Bonds: Poor, Job, Nature. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Gnarsh Windsor, Male Half-Orc Barbarian 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)3 (-4) 12 (+1)9 (-1)
Skills Religion -2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2700 sp. Azurite (12 gp). Alexandrite (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Antinua Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her eyes are gray and catlike.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To clean up the streets.

Ideals: Extrovert. Flaws: Selfish. Bonds: Poor. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Antinua Xistsrith, Female Elf Paladin 13
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 51 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)18 (+4) 15 (+2)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic, Orc, Auran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Obsidian (11 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Yardley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a faded coat and loose pants complete with Stetson hat. He is tall, broad shouldered and powerfully built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Military. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Percival Yardley, Male Human Paladin 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp.


Social Check DCs


Caramip Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She is tall, broad shouldered and powerfully built. She wears her blonde hair down. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caramip is combative with any and all who dare try her patience in the slightest.

History: Caramip lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Miller, but she got bored and became a Ploughman. She has achieved small success as a Ploughman.

Motivation: Wants to raise her children well; and sabotage a competitor

Ideals: Justice. Flaws: Addict, Insomniac. Bonds: Family, Job. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Caramip Musgraben, Female Gnome Expert 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Hourglass.


Social Check DCs

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