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NPC Generator

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Advanced [show]


Vorka Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her red hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: Vorka is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.

History: Vorka hails from a village terrorized by orcs. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Days after completing her studies, news broke out that her hometown was attacked by orcs. Vorka was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: To protect her home; and she feels kind of lost in life

Ideals: Persistence. Flaws: Depressed, PTSD. Bonds: Rich, Enemies, Guardian. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Vorka Winthrop, Female Half-Orc Bard 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 600 sp.


Social Check DCs


Barbena Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her long golden hair kept up in a rat tail. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist, Logical. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Barbena Durthane, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Audhild Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long auburn hair is drawn into a two foot long braid. Her brown eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Locksmith business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Disciplined, Philantrophist. Bonds: Job, Family. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Audhild Ironfist, Female Dwarf Commoner 8
Medium (3'10") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He has several tiny amethyst earrings on each ear.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of eastern immigrants he idolized his father. Chem was born on a far eastern plains where he grew up under the tutelage of his father, an expert Sellsword. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Slave, Rich, Immigrant. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Chem Ennui, Male Tiefling Fighter 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)18 (+4) 16 (+3)10 (+0)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Ignan, Celestial, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6

Possessions: 80000 cp. Jasper (30 gp). Jet (160 gp). Chrysoprase (30 gp). Eye agate (5 gp). Deep green spinel (160 gp).


Social Check DCs

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