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NPC Generator

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Advanced [show]


Seraphina Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a monstrous two handed axe. Her blonde hair is braided into rings. Her eyes are likewise green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Seraphina was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Marry her brother to traveling adventurers; and to settle down with her crush

Flaws: Emotional, Fearful. Bonds: Family, Rich, Has a crush. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Seraphina Tealeaf, Female Halfling Aristocrat 5
Small (2'9") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His golden hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Elven culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. A gifted student he started as a Spice Merchant, but he got bored and became a Apothecary. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Racist. Bonds: Nature, Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Grom Riley, Male Half-Orc Aristocrat 3
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Gerard Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, violet, dusty cloak. His hair is golden and very short. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north to a Sailor, Gerard learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Military, Job, Nature, Religious. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Gerard Solvenstein, Male Half-Elf Commoner 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Althaea Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears loose pants and a collared shirt complete with sweater beneath her coat. She is tall, broad shouldered and powerfully built. Her chestnut hair is thinning but still full. Her blue eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Gifted from a young age, Althaea studied abroad. Her first spouse was a Farmer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage

Ideals: Joker, Gifted, Fighting. Bonds: Poor, Family. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Althaea Burrows, Female Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs

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